Burnout Dominator should take a congratulatory look at its
heritage and reinterpret one of its most popular past features to form
the heart of the new game. Of course, we’re talking about Burnouts, last
seen in Burnout 2. As Nick Channon, senior producer on Burnout
Dominator explains, “With Dominator, we felt there was the opportunity
to go back a little to the essence of the Burnout experience: driving as
dangerously as you can, avoiding the crash. We wanted to return to that
sense of weaving in and out of traffic, doing near-misses, really
controlling with long drifts. The one thing we’ve been itching to do for
a while is bring back Burnouts. Not just bring them back though, but
build the game around it”.
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SANTOSH KUMAR BICHHOLE
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